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Basic knowledge of Unity Development
Basic knowledge of Treasure Data
Retry Uploading and Deduplication
This SDK imports events in one style with the combination of these features.
This SDK keeps buffered events by adding unique keys and retries to upload them until confirming the events are uploaded and stored on the server side (at least once)
The server side remembers the unique keys of all events within the past 1 hours by default and prevents duplicated imports (at most once)
As for the deduplication, the window is 1 hour by default, so it’s important not to keep buffered events more than 1 hour to avoid duplicated events.